![]() Of course, subscription models could also be used to your advantage: you can maybe leave all texturing of your project for last (if your kind of work allows for it), and then simply get Substance for one month to work on all your texturing work during that month. You can opt to simply buy Substance on Steam if you are OK with not getting any more updates (this comes from someone who’s still working on Substance Designer 6, AKA Substance Designer 2018), or you can pay around $80 less to get for a one-year subscription of the new Substance suite. This is pretty much the entire landscape. As of right now, Substance has four applications Substance 3D Stager, Substance 3D Painter, Substance 3D Sampler, and Substance 3D Designer. ![]() The Steam store page states that you will get updates until the end of 2019, and this is very important because you know right off the bat that your software won’t be updated anymore. Adobe Substance is a group of 3D Rendering software that allows you to make the most of the 3D design experience. I understand that regular Adobe users (such as graphic designers or video editors) may not have the need for Substance, but I still find this move weird, considering the Adobe CC subscription model are either “pay X amount per app” or “get all apps for Y” meaning that some users paying full subscription already get applications they don’t use.Īnother thing to note is that, while Substance is now a subscription, you can still get the Substance bundle on Steam, that includes Painter 2019, Designer 2019 and B2M (which would be the predecessor to Substance Alchemist), for $300. If you already have an Adobe CC subscription, you still need to get your Substance subscription, as the Adobe CC subscription doesn’t cover Substance products.
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